He moves well, while the environments give off a crunchy, unfiltered pixel look that fits the cyberspace storyline alongside the synthwave soundtrack. Graphically, Narita Boy mimics the style of titles like Superbrothers: Sword and Sworcery, with your character having a blob of a body with gangly limbs. The presentation fits the modern throwback aesthetic quite well. The demo does a better job of selling people on the world and the lore, since it's so extensive that you can't help but wonder where it'll lead, especially once you start delving into memories to see flashbacks about the creator's upbringing. It feels good with crisp and responsive controls and a forgiving system that lets you continue immediately from the spot where you died, whether you lost all of your health or fell down a pit. There is a good variety to the enemies, which include a boss fight against a character named Lord VHS that wields a giant hammer and produces rainbow-colored shockwaves on the ground. You get a couple of sequences where you can't move forward until you defeat the enemies in an area. You also have a dash move that lets you go through enemies and cross over large chasms.īased on the demo, the combat is wrapped up in a Metroidvania-style adventure that seems focused on exploration and a decent amount of combat. Your sword also lets you use it as a shotgun or a beam cannon if you want to spend all three shells at once, and you don't have to worry about picking up ammo since it regenerates over time. Holding down the button gives you the chance to perform a giant swing, but you can't store the ability for later use, so it's a "use it or lose it" deal. You're initially capable of some basic sword combos, but everything is initiated with one button instead of separate buttons for quick and heavy attacks. There's plenty more to the tale, but that blurb is enough to get players interested in where the title is going.īeyond the story, the core gameplay is a hack-and-slash platformer. He is also pulled in and awakens as the fabled Hero, tasked by Motherboard with recovering the memories of the Creator while obtaining the Techno-Sword to put a stop to Him and his Stallions. At the same time, an ardent fan of the game goes to bed, but his machine turns on by itself. One night, the creator is kidnapped by a digital being known as Him and sucked into his own machine. Things start with the creator of the new machine Narita One and his hit game Narita Boy, both of which become huge success stories. Part of that fascination comes from the story, which gains inspiration from the likes of Tron and The Last Starfighter but shares copious amounts of lore in a relatively short time span. Narita Boy is another game that leans heavily into the '80s but does so in a way that even those who are tired of the time period will still find it fascinating. If you took a cue from popular media, the 1980s are still a major source of nostalgia, whether it's a remake of '80s television shows or movies.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |